v0.4.1 - Minor Additions & Bugfixes
This update rounds out v0.4, adding minor bits of content, tweaking balance and fixing the lingering bugs. With this finished, I'll be taking a short break, then starting work on the Steam release. As mentioned previously, this means that the next major update will likely not be a content update. Instead, it'll focus on UI/UX, QoL, polish and features. I'll be aiming to post regular dev logs every 1-2 weeks on the Discord once I start work on the update, so head over there if you'd like to keep up to date on the specifics, or if you'd like to read the full list of changes for v0.4.1.
Content
- New combined actions
- New alternate logs
- New minor content towards the end of Astrape
- Replaced the one-way stairs with a broken cargo lift
- Renamed Fuel Cells to Fuel Capsules
UI
- Actions now only fully highlight the first time you see them
- Right clicking a combined action stops before completing the next travel sub-action or the final sub-action
- Middle click support for Ctrl/Shift/Right click (configured in Options)
- Ctrl or right clicking on Wait now adds the wait to the end of the Queue
Balance
- Rover actions share progress between with/without tools variants
- Rover water and air recyclers stop working when out of power
- Buffed environment suit vs obelisk
- Nerfed Astrape's water recycler
Full list of changes in the #patch-notes channel on the Discord.
Files
Get Terraformental
Terraformental
Try to survive and perhaps eventually even tame an unknown planet in this incremental semi-idle game.
Status | In development |
Author | Shadowsand |
Genre | Survival, Strategy |
Tags | Exploration, Incremental, Sci-fi, storygame, Text based |
Languages | English |
More posts
- v0.4.0 - Astrape [Major Content Update]70 days ago
- v0.3.1 - Bugfixes & Minor AdditionsMar 23, 2025
- v0.3.0 - Santorini [Major Content Update]Mar 14, 2025
- v0.2.6.5 - HotfixJan 23, 2025
- v0.2.6 - (Proper) Tidy UpJan 18, 2025
- Save MigrationJan 17, 2025
- Next Bugfix Patch & DiscordJan 13, 2025
- v0.2.4 - HotfixJan 10, 2025
- v0.2.2 - Shortcuts & BugfixesJan 10, 2025
Comments
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What kind of user experience (UX for short) issues are you looking into combating?
The UI overall is decent. Things that could use improvement though:
-> The map could have travel times and average energy cost per second, on its routes, to help the user in planning out travel. And then update the times with advanced rotors.
-> The map could state (such as with hover over tooltip) what a location has in terms of resources. That way you could help a player plan out which resources to consume (once you have the ability to modify priorities).
-> You could potentially have a "chance of success" added to events. Depending on your current water/food/air and backup resouces, it would tell you if you could complete the event in this loop. That way you have a better idea for things like the Laurion obelisk.
-> Ability to create a queue, that combines unrelated events into a single action. So if you know you are always going to collect resources outside, and return to rover, when reaching Laurion, having that custom made queue, ensures that the moment you arrive at Laurion, it performs the action. So this would require the player having conditions to control when a queue is activated.
Lots of little improvements are planned. Things like removing some of the excess info from tooltips to clean them up, then adding a "detailed tooltip" mode (default by holding Alt, but permanently toggled via an option) to add that info and more back on. Adding an actual main menu, save/load screens with multiple save slots. Things like that. The actual main game UI will likely stay very similar.
The map has a lot of potential improvements, though most of the more complex ones will likely be later.
A "Chance of success" sounds like it'd just be a yes or no, rather than a chance. Either you have the resources to complete it or you don't. It's a possibility though.
Custom combined actions, if they get added, will be highly controlled and much later in development (https://trello.com/c/VuYstcev)