Terraformental
Try to survive and perhaps eventually even tame an unknown planet in this incremental semi-idle game.
Inspired by Increlution.
Currently this is just a prototype of the prologue chapter - it's functional and (to my knowledge) bugless, but pretty short. If anyone comments with any issues, I should be able to sort them out fairly quick, and if there's decent interest in seeing more, I'd be happy to work on some more content.
Published | 9 hours ago |
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.6 out of 5 stars (5 total ratings) |
Author | Shadowsand |
Genre | Survival |
Made with | Unity |
Tags | Idle, Incremental |
Code license | GNU General Public License v3.0 (GPL) |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse, Touchscreen |
Comments
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This is very well put together, and you did a great job of making a puzzle out of the timing. I'd love to see more of it. I think the only thing I'd really like to see in terms of quality of life is some kind of post-loop breakdown so I can know exactly how my skills translated into the permanent upgrades. Aside from that, yeah, this was a lot of fun, and I look forward to updates.
Neat game! Seems pretty interesting so far ( I got back to the derelict ship for the second life), but you probably shouldn't have the option to skip the derelict ship still available once you arrive at it.
Also, it's pretty easy to soft-lock yourself in the first run by removing the food coupler before you finish fixing the ship, at which point you have to start over from the beginning because you won't have the food to get to the ship.
Overall, a fun game though! I'll be excited to see it become a full game, if you continue working on it.